Head to head
ShellShock Live vs Skyforge
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- iOS
- PlayStation
- Xbox
- Windows
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
ShellShock Live
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~4.1k | Down 0.3% |
| August 2026 | ~4.1k | Up 0.2% |
| July 2026 | ~4.1k | — |
Skyforge
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.8k | |
| August 2026 | ~3.8k | |
| July 2026 | ~3.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- ShellShock Live
- 160Down 58%
- Skyforge
- 0Down 100%
ShellShock Live currently has 160 peak concurrent Steam players, while Skyforge has 0.
Reddit members
- ShellShock Live
- 3.9kUp 0.4%
- Skyforge
- 9.4k
Skyforge currently has about 2.4× as many subreddit members as ShellShock Live — 9,433 vs 3,855.
Twitch viewers
- ShellShock Live
- 0
- Skyforge
- 0
ShellShock Live currently has 0 live Twitch viewers, while Skyforge has 0.
YouTube subscribers
- ShellShock Live
- —
- Skyforge
- 23.9k
Skyforge currently has 23,900 YouTube subscribers; no comparable data is tracked for ShellShock Live.
How these estimates are made
ShellShock Live
ShellShock Live is estimated to have 840 – 3k players a day. Around 590k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Skyforge
Skyforge is showing no measurable concurrent players on Steam. Around 98k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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