Head to head
Seafight vs World of Tanks
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Seafight
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~6 | Up 500% |
| September 2026 | ~1 | |
| August 2026 | ~1 | — |
| July 2026 | — | — |
World of Tanks
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~171.7k | Up 1.2% |
| September 2026 | ~169.7k | Up 4.1% |
| August 2026 | ~163.1k | Up 16% |
| July 2026 | ~140.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Seafight
- 0Down 100%
- World of Tanks
- 3.6kDown 90%
Seafight currently has 0 live Twitch viewers, while World of Tanks has 3,576.
Steam concurrent players
- Seafight
- —
- World of Tanks
- 3.5kDown 67%
World of Tanks currently has 3,539 peak concurrent Steam players; no comparable data is tracked for Seafight.
Discord members
- Seafight
- —
- World of Tanks
- 294.6kUp 0.4%
World of Tanks currently has 294,646 Discord members; no comparable data is tracked for Seafight.
Reddit members
- Seafight
- —
- World of Tanks
- 186.7kUp 0.5%
World of Tanks currently has 186,678 subreddit members; no comparable data is tracked for Seafight.
YouTube subscribers
- Seafight
- —
- World of Tanks
- 558kUp 0.2%
World of Tanks currently has 558,000 YouTube subscribers; no comparable data is tracked for Seafight.
How these estimates are made
Seafight
Seafight is estimated to have 6 – 3k players a day. Around 8k – 740k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
World of Tanks
World of Tanks is estimated to have 27k – 94k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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