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Seafight vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2006 · 20 years ago
February 2017 · 10 years ago

Daily players

6 – 3k
150k – 520k

Estimated players

Down 67%
217.4kDown 2.5%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

SeafightVRChat

Seafight

Average monthly estimated players
MonthEstimated playersChange
August 2026~1
July 2026

VRChat

Average monthly estimated players
MonthEstimated playersChange
August 2026~219.4kUp 0.6%
July 2026~218k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Seafight
1
VRChat
7.1kDown 9.7%

VRChat currently has about 7060× as many live Twitch viewers as Seafight — 7,060 vs 1.

Steam concurrent players

Seafight
VRChat
59kDown 5.1%

VRChat currently has 59,000 peak concurrent Steam players; no comparable data is tracked for Seafight.

Discord members

Seafight
VRChat
412.9kUp 0.3%

VRChat currently has 412,944 Discord members; no comparable data is tracked for Seafight.

Reddit members

Seafight
VRChat
238.4kUp 0.2%

VRChat currently has 238,438 subreddit members; no comparable data is tracked for Seafight.

YouTube subscribers

Seafight
VRChat
128kUp 0.8%

VRChat currently has 128,000 YouTube subscribers; no comparable data is tracked for Seafight.

How these estimates are made

Seafight

Seafight is estimated to have 6 – 3k players a day. Around 8k – 740k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

VRChat

VRChat is estimated to have 150k – 520k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.