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Head to head

Sea of Thieves vs Versus

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

March 2018 · 8 years ago
To be announced

Daily players

22k – 76k
No population data

Estimated players

302kDown 3.4%
32Up 1.9%

Available on

  • Windows
  • PlayStation
  • Xbox

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Sea of ThievesVersus

Sea of Thieves

Average monthly estimated players
MonthEstimated playersChange
August 2026~304.2kUp 1.2%
July 2026~300.7k

Versus

Average monthly estimated players
MonthEstimated playersChange
August 2026~33
July 2026~33

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Sea of Thieves
7.6kUp 10%
Versus

Sea of Thieves currently has 7,637 peak concurrent Steam players; no comparable data is tracked for Versus.

Discord members

Sea of Thieves
443.8k
Versus
131Down 2.2%

Sea of Thieves currently has about 3388× as many Discord members as Versus — 443,815 vs 131.

Reddit members

Sea of Thieves
612.4k
Versus

Sea of Thieves currently has 612,412 subreddit members; no comparable data is tracked for Versus.

Twitch viewers

Sea of Thieves
3.8kUp 23%
Versus

Sea of Thieves currently has 3,789 live Twitch viewers; no comparable data is tracked for Versus.

YouTube subscribers

Sea of Thieves
676k
Versus

Sea of Thieves currently has 676,000 YouTube subscribers; no comparable data is tracked for Versus.

How these estimates are made

Sea of Thieves

Sea of Thieves is estimated to have 22k – 76k players a day. Around 4m – 11m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Versus

Versus is estimated to have 0 – 110 players a day. Around 280 – 33k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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