Head to head
Saint Seiya: Awakening vs Stalzone
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Saint Seiya: Awakening
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~370 | Down 1.1% |
| August 2026 | ~374 | Up 15% |
| July 2026 | ~326 | — |
Stalzone
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~40.2k | Up 9.2% |
| August 2026 | ~36.8k | Up 85% |
| July 2026 | ~19.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Saint Seiya: Awakening
- 51Down 80%
- Stalzone
- 3.1kUp 156%
Stalzone currently has about 61× as many live Twitch viewers as Saint Seiya: Awakening — 3,132 vs 51.
YouTube subscribers
- Saint Seiya: Awakening
- 2.3k
- Stalzone
- 3.4kUp 7.5%
Stalzone currently has about 1.5× as many YouTube subscribers as Saint Seiya: Awakening — 3,420 vs 2,340.
Steam concurrent players
- Saint Seiya: Awakening
- —
- Stalzone
- 19.6kUp 12%
Stalzone currently has 19,634 peak concurrent Steam players; no comparable data is tracked for Saint Seiya: Awakening.
Discord members
- Saint Seiya: Awakening
- —
- Stalzone
- 57.2kUp 6.0%
Stalzone currently has 57,170 Discord members; no comparable data is tracked for Saint Seiya: Awakening.
Reddit members
- Saint Seiya: Awakening
- —
- Stalzone
- 3.4kUp 23%
Stalzone currently has 3,362 subreddit members; no comparable data is tracked for Saint Seiya: Awakening.
How these estimates are made
Saint Seiya: Awakening
Saint Seiya: Awakening is estimated to have 28 – 13k players a day. Around 10k – 940k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Stalzone
Stalzone is estimated to have 49k – 170k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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