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Head to head

Sailaway III vs Tom Clancy's The Division

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2024 · 2 years ago
March 2016 · 10 years ago

Daily players

93 – 330
1k – 4k

Estimated players

112Up 6.1%
52.5k

Available on

  • Windows
  • macOS
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Sailaway IIITom Clancy's The Division

Sailaway III

Average monthly estimated players
MonthEstimated playersChange
August 2026~110Up 3.8%
July 2026~106

Tom Clancy's The Division

Average monthly estimated players
MonthEstimated playersChange
August 2026~52.4kUp 0.1%
July 2026~52.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Sailaway III
30Up 11%
Tom Clancy's The Division
442Down 32%

Tom Clancy's The Division currently has about 15× as many peak concurrent Steam players as Sailaway III — 442 vs 30.

Twitch viewers

Sailaway III
0
Tom Clancy's The Division
64Down 12%

Sailaway III currently has 0 live Twitch viewers, while Tom Clancy's The Division has 64.

YouTube subscribers

Sailaway III
765Up 0.7%
Tom Clancy's The Division

Sailaway III currently has 765 YouTube subscribers; no comparable data is tracked for Tom Clancy's The Division.

Reddit members

Sailaway III
Tom Clancy's The Division
425.7kUp 0.4%

Tom Clancy's The Division currently has 425,668 subreddit members; no comparable data is tracked for Sailaway III.

How these estimates are made

Sailaway III

Sailaway III is estimated to have 93 – 330 players a day. Around 6k – 16k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Tom Clancy's The Division

Tom Clancy's The Division is estimated to have 1k – 4k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.