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Head to head

Rusty Hearts vs Unturned

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2011 · 15 years ago
July 2017 · 9 years ago

Daily players

2 – 750
42k – 150k

Estimated players

16
82.6kDown 1.4%

Available on

  • Windows
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Rusty HeartsUnturned

Rusty Hearts

Average monthly estimated players
MonthEstimated playersChange
August 2026~16
July 2026~16

Unturned

Average monthly estimated players
MonthEstimated playersChange
August 2026~83kUp 1.2%
July 2026~82.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Rusty Hearts
161
Unturned
54.8k

Unturned currently has about 341× as many subreddit members as Rusty Hearts — 54,846 vs 161.

Steam concurrent players

Rusty Hearts
Unturned
16.1kUp 11%

Unturned currently has 16,140 peak concurrent Steam players; no comparable data is tracked for Rusty Hearts.

Discord members

Rusty Hearts
Unturned
37.1kUp 0.1%

Unturned currently has 37,062 Discord members; no comparable data is tracked for Rusty Hearts.

Twitch viewers

Rusty Hearts
Unturned
5Down 77%

Unturned currently has 5 live Twitch viewers; no comparable data is tracked for Rusty Hearts.

YouTube subscribers

Rusty Hearts
Unturned
23.4k

Unturned currently has 23,400 YouTube subscribers; no comparable data is tracked for Rusty Hearts.

How these estimates are made

Rusty Hearts

Rusty Hearts is estimated to have 2 – 750 players a day. Around 2k – 220k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Unturned

Unturned is estimated to have 42k – 150k players a day. Around 6m – 16m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.