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Head to head

Rust vs Vanya Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2018 · 9 years ago
July 2026 · 2 months ago

Daily players

290k – 1m
30 – 110

Estimated players

526.1kUp 2.5%
1.1k

Available on

  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

RustVanya Online

Rust

Average monthly estimated players
MonthEstimated playersChange
September 2026~524.6kDown 2.7%
August 2026~539.2kDown 1.0%
July 2026~544.6k—

Vanya Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.1kDown 0.5%
August 2026~1.1kDown 0.4%
July 2026~1.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Rust
42.5kDown 65%
Vanya Online
10Down 67%

Rust currently has about 4248× as many peak concurrent Steam players as Vanya Online — 42,475 vs 10.

Discord members

Rust
812.2kUp 0.8%
Vanya Online
—

Rust currently has 812,224 Discord members; no comparable data is tracked for Vanya Online.

Reddit members

Rust
711.2kUp 0.4%
Vanya Online
—

Rust currently has 711,243 subreddit members; no comparable data is tracked for Vanya Online.

Twitch viewers

Rust
43.6kDown 58%
Vanya Online
0Down 100%

Rust currently has 43,573 live Twitch viewers, while Vanya Online has 0.

YouTube subscribers

Rust
206k
Vanya Online
11k

Rust currently has about 19× as many YouTube subscribers as Vanya Online — 206,000 vs 11,000.

How these estimates are made

Rust

Rust is estimated to have 290k – 1m players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Vanya Online

Vanya Online is estimated to have 30 – 110 players a day. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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