Head to head
Rust vs Torchlight III
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- PlayStation
- Xbox
- Windows
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Rust
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~524.5k | Down 2.7% |
| August 2026 | ~539.2k | Down 1.0% |
| July 2026 | ~544.6k | — |
Torchlight III
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2.9k | Up 0.1% |
| August 2026 | ~2.9k | Down 0.1% |
| July 2026 | ~2.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Rust
- 94.8kDown 26%
- Torchlight III
- 37Up 8.8%
Rust currently has about 2563× as many peak concurrent Steam players as Torchlight III — 94,848 vs 37.
Discord members
- Rust
- 811.3kUp 0.8%
- Torchlight III
- —
Rust currently has 811,335 Discord members; no comparable data is tracked for Torchlight III.
Reddit members
- Rust
- 711kUp 0.4%
- Torchlight III
- 3k
Rust currently has about 236× as many subreddit members as Torchlight III — 710,990 vs 3,016.
Twitch viewers
- Rust
- 13kUp 10%
- Torchlight III
- 0Down 100%
Rust currently has 13,045 live Twitch viewers, while Torchlight III has 0.
YouTube subscribers
- Rust
- 206k
- Torchlight III
- 14.3k
Rust currently has about 14× as many YouTube subscribers as Torchlight III — 206,000 vs 14,300.
How these estimates are made
Rust
Rust is estimated to have 270k – 950k players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Torchlight III
Torchlight III is estimated to have 120 – 420 players a day. Around 220k – 570k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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