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Head to head

Rust vs The Wolf

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2018 · 9 years ago
October 2021 · 5 years ago

Daily players

250k – 900k
3 – 9

Estimated players

512.8kDown 4.5%
546

Available on

  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

RustThe Wolf

Rust

Average monthly estimated players
MonthEstimated playersChange
October 2026~526.1kUp 0.2%
September 2026~525kDown 2.6%
August 2026~539.2kDown 1.0%
July 2026~544.6k—

The Wolf

Average monthly estimated players
MonthEstimated playersChange
October 2026~547Up 0.2%
September 2026~546Up 0.2%
August 2026~545Up 0.4%
July 2026~543—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Rust
46.7kDown 57%
The Wolf
0Down 100%

Rust currently has 46,697 peak concurrent Steam players, while The Wolf has 0.

Discord members

Rust
813.9kUp 0.4%
The Wolf
—

Rust currently has 813,892 Discord members; no comparable data is tracked for The Wolf.

Reddit members

Rust
712.2kUp 0.2%
The Wolf
—

Rust currently has 712,244 subreddit members; no comparable data is tracked for The Wolf.

Twitch viewers

Rust
2.2kDown 73%
The Wolf
0Down 100%

Rust currently has 2,242 live Twitch viewers, while The Wolf has 0.

YouTube subscribers

Rust
207kUp 0.5%
The Wolf
5.3kUp 0.2%

Rust currently has about 39× as many YouTube subscribers as The Wolf — 207,000 vs 5,260.

How these estimates are made

Rust

Rust is estimated to have 250k – 900k players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Wolf

The Wolf is estimated to have 3 – 9 players a day. Around 7k – 18k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.