Head to head
Rust vs The Cycle
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- PlayStation
- Xbox
- Windows
Player activity
Smoothed estimated players over time.
Rust
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~515.1k | Down 2.8% |
| October 2026 | ~530.2k | Up 1.0% |
| September 2026 | ~525k | Down 2.6% |
| August 2026 | ~539.2k | Down 1.0% |
| July 2026 | ~544.6k | — |
The Cycle
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~6.9k | |
| October 2026 | ~6.9k | |
| September 2026 | ~6.9k | |
| August 2026 | ~6.9k | |
| July 2026 | ~6.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Rust
- 59kDown 62%
- The Cycle
- 4Up 100%
Rust currently has about 14755× as many peak concurrent Steam players as The Cycle — 59,018 vs 4.
Discord members
- Rust
- 812.5k
- The Cycle
- —
Rust currently has 812,458 Discord members; no comparable data is tracked for The Cycle.
Reddit members
- Rust
- 712.6kUp 0.2%
- The Cycle
- 6.1k
Rust currently has about 118× as many subreddit members as The Cycle — 712,643 vs 6,051.
Twitch viewers
- Rust
- 5.9kDown 88%
- The Cycle
- 0
Rust currently has 5,876 live Twitch viewers, while The Cycle has 0.
YouTube subscribers
- Rust
- 207kUp 0.5%
- The Cycle
- 17.3k
Rust currently has about 12× as many YouTube subscribers as The Cycle — 207,000 vs 17,300.
How these estimates are made
Rust
Rust is estimated to have 300k – 1m players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Cycle
The Cycle is estimated to have 13 – 44 players a day. Around 720k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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