Head to head
Rust vs The Crew 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- PlayStation
- Xbox
- PlayStation
- Windows
- Xbox
Player activity
Smoothed estimated players over time.
Rust
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~529.2k | Up 0.8% |
| September 2026 | ~525k | Down 2.6% |
| August 2026 | ~539.2k | Down 1.0% |
| July 2026 | ~544.6k | — |
The Crew 2
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~38.8k | Up 2.2% |
| September 2026 | ~38k | Down 0.4% |
| August 2026 | ~38.2k | Up 5.6% |
| July 2026 | ~36.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Rust
- 62.3kDown 25%
- The Crew 2
- 234Down 65%
Rust currently has about 266× as many peak concurrent Steam players as The Crew 2 — 62,257 vs 234.
Discord members
- Rust
- 811.5k
- The Crew 2
- 100.8kDown 0.9%
Rust currently has about 8.1× as many Discord members as The Crew 2 — 811,484 vs 100,779.
Reddit members
- Rust
- 712.6kUp 0.2%
- The Crew 2
- 22.1kUp 0.4%
Rust currently has about 32× as many subreddit members as The Crew 2 — 712,553 vs 22,107.
Twitch viewers
- Rust
- 8.8kDown 79%
- The Crew 2
- 18Down 5.3%
Rust currently has about 491× as many live Twitch viewers as The Crew 2 — 8,833 vs 18.
YouTube subscribers
- Rust
- 207kUp 0.5%
- The Crew 2
- —
Rust currently has 207,000 YouTube subscribers; no comparable data is tracked for The Crew 2.
How these estimates are made
Rust
Rust is estimated to have 270k – 950k players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Crew 2
The Crew 2 is estimated to have 1k – 4k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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