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Head to head

MU Legend vs Rust

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2017 · 9 years ago
February 2018 · 9 years ago

Daily players

No population data
280k – 990k

Estimated players

369
517.3kUp 4.4%

Available on

  • Windows
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

MU LegendRust

MU Legend

Average monthly estimated players
MonthEstimated playersChange
September 2026~369Down 0.3%
August 2026~370Up 20%
July 2026~308

Rust

Average monthly estimated players
MonthEstimated playersChange
September 2026~526.7kDown 2.3%
August 2026~539.2kDown 1.0%
July 2026~544.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

MU Legend
0
Rust
8kDown 82%

MU Legend currently has 0 live Twitch viewers, while Rust has 7,960.

Steam concurrent players

MU Legend
Rust
52.7kDown 64%

Rust currently has 52,747 peak concurrent Steam players; no comparable data is tracked for MU Legend.

Discord members

MU Legend
Rust
808kUp 0.8%

Rust currently has 807,980 Discord members; no comparable data is tracked for MU Legend.

Reddit members

MU Legend
Rust
709.3kUp 0.3%

Rust currently has 709,278 subreddit members; no comparable data is tracked for MU Legend.

YouTube subscribers

MU Legend
Rust
206k

Rust currently has 206,000 YouTube subscribers; no comparable data is tracked for MU Legend.

How these estimates are made

MU Legend

MU Legend is showing no measurable concurrent players on Steam. Around 85k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rust

Rust is estimated to have 280k – 990k players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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