Head to head
Ashes of Creation vs Rust
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Linux
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Ashes of Creation
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~72.3k | Down 1.7% |
| August 2026 | ~73.6k | Down 1.2% |
| July 2026 | ~74.5k | — |
Rust
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~523.8k | Down 2.9% |
| August 2026 | ~539.2k | Down 1.0% |
| July 2026 | ~544.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Ashes of Creation
- 3Down 25%
- Rust
- 88.9kDown 28%
Rust currently has about 29637× as many peak concurrent Steam players as Ashes of Creation — 88,911 vs 3.
Discord members
- Ashes of Creation
- 134kDown 2.1%
- Rust
- 811.6kUp 0.8%
Rust currently has about 6.1× as many Discord members as Ashes of Creation — 811,628 vs 133,991.
Reddit members
- Ashes of Creation
- 92.5k
- Rust
- 711kUp 0.4%
Rust currently has about 7.7× as many subreddit members as Ashes of Creation — 711,037 vs 92,461.
Twitch viewers
- Ashes of Creation
- 0Down 100%
- Rust
- 6.5kDown 47%
Ashes of Creation currently has 0 live Twitch viewers, while Rust has 6,549.
YouTube subscribers
- Ashes of Creation
- 187kDown 0.5%
- Rust
- 206k
Ashes of Creation and Rust are nearly even on YouTube subscribers — 187,000 vs 206,000.
How these estimates are made
Ashes of Creation
Ashes of Creation is estimated to have 10 – 35 players a day. Around 340k – 880k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rust
Rust is estimated to have 240k – 840k players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


