Head to head
Rush: Run Up Super High vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Rush: Run Up Super High
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~9 | Down 10% |
| September 2026 | ~10 | Up 11% |
| August 2026 | ~9 | Up 13% |
| July 2026 | ~8 | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~216.4k | Up 0.2% |
| September 2026 | ~216.1k | Down 1.4% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Rush: Run Up Super High
- 0Down 100%
- VRChat
- 59.9kUp 26%
Rush: Run Up Super High currently has 0 peak concurrent Steam players, while VRChat has 59,881.
Twitch viewers
- Rush: Run Up Super High
- 0
- VRChat
- 9.6kUp 80%
Rush: Run Up Super High currently has 0 live Twitch viewers, while VRChat has 9,576.
Discord members
- Rush: Run Up Super High
- —
- VRChat
- 420.5kUp 0.7%
VRChat currently has 420,545 Discord members; no comparable data is tracked for Rush: Run Up Super High.
Reddit members
- Rush: Run Up Super High
- —
- VRChat
- 241.7kUp 0.6%
VRChat currently has 241,715 subreddit members; no comparable data is tracked for Rush: Run Up Super High.
YouTube subscribers
- Rush: Run Up Super High
- —
- VRChat
- 131kUp 1.6%
VRChat currently has 131,000 YouTube subscribers; no comparable data is tracked for Rush: Run Up Super High.
How these estimates are made
Rush: Run Up Super High
Rush: Run Up Super High is showing no measurable concurrent players on Steam. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
VRChat
VRChat is estimated to have 140k – 490k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


