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Head to head

RoboSquad Revolution vs The Isle

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
December 2015 · 11 years ago

Daily players

No population data
51k – 180k

Estimated players

33
41.1kDown 1.8%

Available on

  • Windows
  • Windows

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

RoboSquad RevolutionThe Isle

RoboSquad Revolution

Average monthly estimated players
MonthEstimated playersChange
September 2026~33Down 2.9%
August 2026~34
July 2026~34—

The Isle

Average monthly estimated players
MonthEstimated playersChange
September 2026~42.3kUp 3.8%
August 2026~40.7kUp 6.9%
July 2026~38.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

RoboSquad Revolution
0
The Isle
14kDown 38%

RoboSquad Revolution currently has 0 peak concurrent Steam players, while The Isle has 14,023.

YouTube subscribers

RoboSquad Revolution
263Down 2.2%
The Isle
95.7kUp 0.2%

The Isle currently has about 364× as many YouTube subscribers as RoboSquad Revolution — 95,700 vs 263.

Reddit members

RoboSquad Revolution
—
The Isle
85kUp 2.1%

The Isle currently has 85,043 subreddit members; no comparable data is tracked for RoboSquad Revolution.

Twitch viewers

RoboSquad Revolution
—
The Isle
1.5kDown 51%

The Isle currently has 1,525 live Twitch viewers; no comparable data is tracked for RoboSquad Revolution.

How these estimates are made

RoboSquad Revolution

RoboSquad Revolution is showing no measurable concurrent players on Steam. Around 3k – 7k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Isle

The Isle is estimated to have 51k – 180k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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