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Head to head

Roach Royale vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2026 · 5 months ago
February 2017 · 10 years ago

Daily players

No population data
140k – 500k

Estimated players

14Up 13%
218.1kDown 1.9%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Developers

Player activity

Smoothed estimated players over time.

Roach RoyaleVRChat

Roach Royale

Average monthly estimated players
MonthEstimated playersChange
September 2026~14
August 2026~14
July 2026~14

VRChat

Average monthly estimated players
MonthEstimated playersChange
September 2026~218.6kDown 0.2%
August 2026~219.1kUp 0.5%
July 2026~218k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Roach Royale
39Down 9.3%
VRChat
415.9kUp 1.2%

VRChat currently has about 10664× as many Discord members as Roach Royale — 415,901 vs 39.

Twitch viewers

Roach Royale
0
VRChat
9.2kUp 31%

Roach Royale currently has 0 live Twitch viewers, while VRChat has 9,159.

Steam concurrent players

Roach Royale
VRChat
57.6kUp 7.8%

VRChat currently has 57,615 peak concurrent Steam players; no comparable data is tracked for Roach Royale.

Reddit members

Roach Royale
VRChat
239.5kUp 0.7%

VRChat currently has 239,529 subreddit members; no comparable data is tracked for Roach Royale.

YouTube subscribers

Roach Royale
VRChat
129kUp 1.6%

VRChat currently has 129,000 YouTube subscribers; no comparable data is tracked for Roach Royale.

How these estimates are made

Roach Royale

Roach Royale is showing no measurable concurrent players on Steam. Around 250 – 640 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

VRChat

VRChat is estimated to have 140k – 500k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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