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Head to head

RivWorld vs Tom Clancy's The Division

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
March 2016 · 11 years ago

Daily players

No population data
3k – 11k

Estimated players

2
53.1kUp 1.0%

Available on

  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

RivWorldTom Clancy's The Division

RivWorld

Average monthly estimated players
MonthEstimated playersChange
September 2026~2
August 2026~2
July 2026~2

Tom Clancy's The Division

Average monthly estimated players
MonthEstimated playersChange
September 2026~52.7kUp 0.5%
August 2026~52.5kUp 0.2%
July 2026~52.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

RivWorld
20
Tom Clancy's The Division
427.4kUp 0.4%

Tom Clancy's The Division currently has about 21370× as many subreddit members as RivWorld — 427,405 vs 20.

YouTube subscribers

RivWorld
1
Tom Clancy's The Division

RivWorld currently has 1 YouTube subscribers; no comparable data is tracked for Tom Clancy's The Division.

Steam concurrent players

RivWorld
Tom Clancy's The Division
1.3kUp 180%

Tom Clancy's The Division currently has 1,291 peak concurrent Steam players; no comparable data is tracked for RivWorld.

Twitch viewers

RivWorld
Tom Clancy's The Division
50Down 2.0%

Tom Clancy's The Division currently has 50 live Twitch viewers; no comparable data is tracked for RivWorld.

How these estimates are made

RivWorld

RivWorld is estimated to have 0 – 78 players a day. Around 220 – 27k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Tom Clancy's The Division

Tom Clancy's The Division is estimated to have 3k – 11k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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