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Head to head

Rising Storm 2: Vietnam vs Zula

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2017 · 9 years ago
December 2016 · 10 years ago

Daily players

700 – 3k
260 – 920

Estimated players

13.5k
77.5k

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Rising Storm 2: VietnamZula

Rising Storm 2: Vietnam

Average monthly estimated players
MonthEstimated playersChange
October 2026~13.5k
September 2026~13.5k
August 2026~13.5kUp 8.1%
July 2026~12.5k—

Zula

Average monthly estimated players
MonthEstimated playersChange
October 2026~77.5kDown 0.1%
September 2026~77.6k
August 2026~77.6k
July 2026~77.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Rising Storm 2: Vietnam
281Down 17%
Zula
104Down 3.7%

Rising Storm 2: Vietnam currently has about 2.7× as many peak concurrent Steam players as Zula — 281 vs 104.

Twitch viewers

Rising Storm 2: Vietnam
5
Zula
2Up 100%

Rising Storm 2: Vietnam currently has about 2.5× as many live Twitch viewers as Zula — 5 vs 2.

YouTube subscribers

Rising Storm 2: Vietnam
74.4kUp 0.1%
Zula
764kDown 0.1%

Zula currently has about 10× as many YouTube subscribers as Rising Storm 2: Vietnam — 764,000 vs 74,400.

Discord members

Rising Storm 2: Vietnam
—
Zula
1.4kUp 0.3%

Zula currently has 1,352 Discord members; no comparable data is tracked for Rising Storm 2: Vietnam.

How these estimates are made

Rising Storm 2: Vietnam

Rising Storm 2: Vietnam is estimated to have 700 – 3k players a day. Around 900k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Zula

Zula is estimated to have 260 – 920 players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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