Head to head
Rise of Kingdoms vs World of JumpStart
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Browser
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Rise of Kingdoms
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~48.6k | Up 0.5% |
| July 2026 | ~48.4k | — |
World of JumpStart
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | — | — |
| July 2026 | — | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Rise of Kingdoms
- 0Down 100%
- World of JumpStart
- —
Rise of Kingdoms currently has 0 live Twitch viewers; no comparable data is tracked for World of JumpStart.
YouTube subscribers
- Rise of Kingdoms
- 395kUp 1.0%
- World of JumpStart
- —
Rise of Kingdoms currently has 395,000 YouTube subscribers; no comparable data is tracked for World of JumpStart.
How these estimates are made
Rise of Kingdoms
Rise of Kingdoms is estimated to have 82 – 38k players a day. Around 28k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
World of JumpStart
Not enough data collected to estimate this game yet.
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