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Head to head

Rise of Kingdoms vs Webkinz Classic

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2018 · 8 years ago
April 2005 · 21 years ago

Daily players

88 – 41k
23 – 11k

Estimated players

49k
1.7kUp 0.1%

Available on

  • Android
  • iOS
  • Browser
  • Android
  • iOS
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

Rise of KingdomsWebkinz Classic

Rise of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
September 2026~48.9kUp 0.6%
August 2026~48.7kUp 0.5%
July 2026~48.4k

Webkinz Classic

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.7kUp 0.2%
August 2026~1.7kUp 0.2%
July 2026~1.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Rise of Kingdoms
14
Webkinz Classic
5Down 86%

Rise of Kingdoms currently has about 2.8× as many live Twitch viewers as Webkinz Classic — 14 vs 5.

YouTube subscribers

Rise of Kingdoms
396kUp 0.8%
Webkinz Classic
15.6kUp 0.6%

Rise of Kingdoms currently has about 25× as many YouTube subscribers as Webkinz Classic — 396,000 vs 15,600.

How these estimates are made

Rise of Kingdoms

Rise of Kingdoms is estimated to have 88 – 41k players a day. Around 29k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Webkinz Classic

Webkinz Classic is estimated to have 23 – 11k players a day. Around 11k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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