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Head to head

Rise of Kingdoms vs Webkinz Classic

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2018 · 8 years ago
April 2005 · 21 years ago

Daily players

100 – 48k
17 – 8k

Estimated players

48.8kUp 0.2%
1.7k

Available on

  • Android
  • iOS
  • Browser
  • Android
  • iOS
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

Rise of KingdomsWebkinz Classic

Rise of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
August 2026~48.6kUp 0.4%
July 2026~48.4k

Webkinz Classic

Average monthly estimated players
MonthEstimated playersChange
August 2026~1.7kUp 0.2%
July 2026~1.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Rise of Kingdoms
7Down 36%
Webkinz Classic
7Down 53%

Rise of Kingdoms and Webkinz Classic are nearly even on live Twitch viewers — 7 vs 7.

YouTube subscribers

Rise of Kingdoms
394kUp 1.0%
Webkinz Classic
15.5k

Rise of Kingdoms currently has about 25× as many YouTube subscribers as Webkinz Classic — 394,000 vs 15,500.

How these estimates are made

Rise of Kingdoms

Rise of Kingdoms is estimated to have 100 – 48k players a day. Around 31k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Webkinz Classic

Webkinz Classic is estimated to have 17 – 8k players a day. Around 10k – 930k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.