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Head to head

Rise of Kingdoms vs Warfare 1944

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2018 · 8 years ago
July 2020 · 6 years ago

Daily players

78 – 36k
No population data

Estimated players

49.4k
100k

Available on

  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Rise of KingdomsWarfare 1944

Rise of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
October 2026~49.3kUp 0.6%
September 2026~49kUp 0.7%
August 2026~48.7kUp 0.5%
July 2026~48.4k—

Warfare 1944

Average monthly estimated players
MonthEstimated playersChange
October 2026~100k
September 2026~100k
August 2026~100.1kDown 0.9%
July 2026~101k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Rise of Kingdoms
0Down 100%
Warfare 1944
0

Rise of Kingdoms currently has 0 live Twitch viewers, while Warfare 1944 has 0.

YouTube subscribers

Rise of Kingdoms
400kUp 0.5%
Warfare 1944
1m

Warfare 1944 currently has about 2.5× as many YouTube subscribers as Rise of Kingdoms — 1,000,000 vs 400,000.

How these estimates are made

Rise of Kingdoms

Rise of Kingdoms is estimated to have 78 – 36k players a day. Around 28k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Warfare 1944

Warfare 1944 is showing no measurable concurrent players on Steam. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.