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Head to head

Rise of Kingdoms vs War Thunder

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2018 · 8 years ago
January 2013 · 14 years ago

Daily players

130 – 59k
250k – 880k

Estimated players

49kUp 0.2%
381.7kUp 4.3%

Available on

  • Android
  • iOS
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Rise of KingdomsWar Thunder

Rise of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
September 2026~48.9kUp 0.5%
August 2026~48.7kUp 0.5%
July 2026~48.4k

War Thunder

Average monthly estimated players
MonthEstimated playersChange
September 2026~366.6kUp 1.2%
August 2026~362.3kUp 0.6%
July 2026~360.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Rise of Kingdoms
19Down 42%
War Thunder
1.5kDown 22%

War Thunder currently has about 78× as many live Twitch viewers as Rise of Kingdoms — 1,490 vs 19.

YouTube subscribers

Rise of Kingdoms
396kUp 1.0%
War Thunder
1.9mUp 0.5%

War Thunder currently has about 4.9× as many YouTube subscribers as Rise of Kingdoms — 1,930,000 vs 396,000.

Steam concurrent players

Rise of Kingdoms
War Thunder
38.6kDown 48%

War Thunder currently has 38,566 peak concurrent Steam players; no comparable data is tracked for Rise of Kingdoms.

Reddit members

Rise of Kingdoms
War Thunder
562.3kUp 0.6%

War Thunder currently has 562,274 subreddit members; no comparable data is tracked for Rise of Kingdoms.

How these estimates are made

Rise of Kingdoms

Rise of Kingdoms is estimated to have 130 – 59k players a day. Around 34k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

War Thunder

War Thunder is estimated to have 250k – 880k players a day. Around 8m – 21m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.