Head to head
Rise of Kingdoms vs War in Pocket
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Rise of Kingdoms
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~49.2k | Up 0.3% |
| September 2026 | ~49k | Up 0.7% |
| August 2026 | ~48.7k | Up 0.5% |
| July 2026 | ~48.4k | — |
War in Pocket
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~2 | |
| September 2026 | ~2 | |
| August 2026 | ~2 | |
| July 2026 | ~2 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Rise of Kingdoms
- 2Down 97%
- War in Pocket
- —
Rise of Kingdoms currently has 2 live Twitch viewers; no comparable data is tracked for War in Pocket.
YouTube subscribers
- Rise of Kingdoms
- 398kUp 0.5%
- War in Pocket
- —
Rise of Kingdoms currently has 398,000 YouTube subscribers; no comparable data is tracked for War in Pocket.
How these estimates are made
Rise of Kingdoms
Rise of Kingdoms is estimated to have 130 – 60k players a day. Around 35k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
War in Pocket
War in Pocket is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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