Head to head
Rise of Kingdoms vs Tales Runner
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Rise of Kingdoms
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~48.5k | Up 0.3% |
| July 2026 | ~48.4k | — |
Tales Runner
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~74 | Down 8.6% |
| July 2026 | ~81 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Rise of Kingdoms
- 13Down 78%
- Tales Runner
- 22Down 15%
Tales Runner currently has about 1.7× as many live Twitch viewers as Rise of Kingdoms — 22 vs 13.
YouTube subscribers
- Rise of Kingdoms
- 393kUp 0.8%
- Tales Runner
- —
Rise of Kingdoms currently has 393,000 YouTube subscribers; no comparable data is tracked for Tales Runner.
Steam concurrent players
- Rise of Kingdoms
- —
- Tales Runner
- 0
Tales Runner currently has 0 peak concurrent Steam players; no comparable data is tracked for Rise of Kingdoms.
How these estimates are made
Rise of Kingdoms
Rise of Kingdoms is estimated to have 92 – 43k players a day. Around 30k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Tales Runner
Tales Runner is estimated to have 3 – 9 players a day. Around 18k – 46k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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