Head to head
Enlisted vs Riders of Icarus
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Linux
- Windows
Player activity
Smoothed estimated players over time.
Enlisted
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~31.7k | Up 1.5% |
| August 2026 | ~31.2k | Up 1.0% |
| July 2026 | ~30.9k | — |
Riders of Icarus
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.7k | |
| August 2026 | ~1.7k | |
| July 2026 | ~1.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Enlisted
- 4.1kDown 1.7%
- Riders of Icarus
- 2Up 100%
Enlisted currently has about 2039× as many peak concurrent Steam players as Riders of Icarus — 4,078 vs 2.
Discord members
- Enlisted
- 46.1kUp 0.4%
- Riders of Icarus
- —
Enlisted currently has 46,141 Discord members; no comparable data is tracked for Riders of Icarus.
Reddit members
- Enlisted
- 68.4kUp 1.0%
- Riders of Icarus
- 1.6kUp 0.2%
Enlisted currently has about 42× as many subreddit members as Riders of Icarus — 68,353 vs 1,647.
Twitch viewers
- Enlisted
- 44Up 42%
- Riders of Icarus
- 13
Enlisted currently has about 3.4× as many live Twitch viewers as Riders of Icarus — 44 vs 13.
YouTube subscribers
- Enlisted
- 59.3kUp 0.5%
- Riders of Icarus
- 4.3k
Enlisted currently has about 14× as many YouTube subscribers as Riders of Icarus — 59,300 vs 4,350.
How these estimates are made
Enlisted
Enlisted is estimated to have 10k – 36k players a day. Around 750k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Riders of Icarus
Riders of Icarus is estimated to have 5 – 18 players a day. Around 210k – 540k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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