Head to head
Revelation Online vs Top Heroes
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Revelation Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.4k | Up 1.2% |
| August 2026 | ~3.3k | Up 0.2% |
| July 2026 | ~3.3k | — |
Top Heroes
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~61.7k | Up 1.2% |
| August 2026 | ~61k | Up 20% |
| July 2026 | ~50.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Revelation Online
- 0
- Top Heroes
- 350Down 4.9%
Revelation Online currently has 0 peak concurrent Steam players, while Top Heroes has 350.
Discord members
- Revelation Online
- 10.5kDown 0.2%
- Top Heroes
- 273.7kUp 0.8%
Top Heroes currently has about 26× as many Discord members as Revelation Online — 273,655 vs 10,451.
Reddit members
- Revelation Online
- 1.1k
- Top Heroes
- —
Revelation Online currently has 1,060 subreddit members; no comparable data is tracked for Top Heroes.
Twitch viewers
- Revelation Online
- 0
- Top Heroes
- 2Down 60%
Revelation Online currently has 0 live Twitch viewers, while Top Heroes has 2.
YouTube subscribers
- Revelation Online
- 9.2k
- Top Heroes
- —
Revelation Online currently has 9,220 YouTube subscribers; no comparable data is tracked for Top Heroes.
How these estimates are made
Revelation Online
Revelation Online is showing no measurable concurrent players on Steam. Around 23k – 58k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Top Heroes
Top Heroes is estimated to have 950 – 3k players a day. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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