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Head to head

Reunion Online vs State of Survival

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2026 · 8 months ago
August 2019 · 7 years ago

Daily players

No population data
360 – 1k

Estimated players

323Down 1.6%
66.6kDown 0.7%

Available on

  • Windows
  • Android
  • Android
  • iOS
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Reunion OnlineState of Survival

Reunion Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~325Down 5.2%
August 2026~343Down 2.0%
July 2026~350

State of Survival

Average monthly estimated players
MonthEstimated playersChange
September 2026~66.7kUp 0.2%
August 2026~66.6kUp 13%
July 2026~58.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Reunion Online
0
State of Survival
164Up 21%

Reunion Online currently has 0 peak concurrent Steam players, while State of Survival has 164.

Discord members

Reunion Online
1.4kDown 5.8%
State of Survival
225.6kDown 0.1%

State of Survival currently has about 158× as many Discord members as Reunion Online — 225,613 vs 1,431.

Twitch viewers

Reunion Online
State of Survival
0

State of Survival currently has 0 live Twitch viewers; no comparable data is tracked for Reunion Online.

How these estimates are made

Reunion Online

Reunion Online is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

State of Survival

State of Survival is estimated to have 360 – 1k players a day. Around 15k – 38k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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