Head to head
Return Alive vs Sunday City
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Return Alive
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~47 | |
| August 2026 | ~47 | Up 4.4% |
| July 2026 | ~45 | — |
Sunday City
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~33.5k | Up 6.2% |
| August 2026 | ~31.6k | Up 8.2% |
| July 2026 | ~29.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Return Alive
- 302Down 0.7%
- Sunday City
- 259kUp 0.8%
Sunday City currently has about 858× as many YouTube subscribers as Return Alive — 259,000 vs 302.
Discord members
- Return Alive
- —
- Sunday City
- 33.6kUp 93%
Sunday City currently has 33,615 Discord members; no comparable data is tracked for Return Alive.
Twitch viewers
- Return Alive
- —
- Sunday City
- 0
Sunday City currently has 0 live Twitch viewers; no comparable data is tracked for Return Alive.
How these estimates are made
Return Alive
Return Alive is showing no measurable concurrent players on Steam. Around 6k – 16k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Sunday City
Sunday City is estimated to have 34 – 16k players a day. Around 13k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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