Head to head
Retribution: Universal Requiem vs World of Warships
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Retribution: Universal Requiem
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~3 | Up 50% |
| July 2026 | ~2 | — |
World of Warships
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~91.8k | Up 0.9% |
| July 2026 | ~91k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Retribution: Universal Requiem
- 10Up 11%
- World of Warships
- 214.4kUp 0.3%
World of Warships currently has about 21441× as many Discord members as Retribution: Universal Requiem — 214,413 vs 10.
Steam concurrent players
- Retribution: Universal Requiem
- —
- World of Warships
- 9.9kUp 20%
World of Warships currently has 9,942 peak concurrent Steam players; no comparable data is tracked for Retribution: Universal Requiem.
Reddit members
- Retribution: Universal Requiem
- —
- World of Warships
- 152.5kUp 0.1%
World of Warships currently has 152,513 subreddit members; no comparable data is tracked for Retribution: Universal Requiem.
Twitch viewers
- Retribution: Universal Requiem
- —
- World of Warships
- 2.1kUp 11%
World of Warships currently has 2,054 live Twitch viewers; no comparable data is tracked for Retribution: Universal Requiem.
How these estimates are made
Retribution: Universal Requiem
Retribution: Universal Requiem is estimated to have 0 – 12 players a day. Around 38 – 6k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
World of Warships
World of Warships is estimated to have 27k – 95k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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