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Head to head

Rem Survival vs Temtem

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2021 · 5 years ago
September 2022 · 4 years ago

Daily players

5 – 18
310 – 1k

Estimated players

589Down 1.7%
36kUp 2.6%

Available on

  • Windows
  • Linux
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Rem SurvivalTemtem

Rem Survival

Average monthly estimated players
MonthEstimated playersChange
August 2026~597Down 0.7%
July 2026~601

Temtem

Average monthly estimated players
MonthEstimated playersChange
August 2026~34.3kDown 1.1%
July 2026~34.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Rem Survival
1Down 50%
Temtem
89Down 33%

Temtem currently has about 89× as many peak concurrent Steam players as Rem Survival — 89 vs 1.

Discord members

Rem Survival
2.1k
Temtem
76.5kDown 0.7%

Temtem currently has about 36× as many Discord members as Rem Survival — 76,464 vs 2,122.

Reddit members

Rem Survival
Temtem
53.3k

Temtem currently has 53,250 subreddit members; no comparable data is tracked for Rem Survival.

Twitch viewers

Rem Survival
Temtem
5Down 69%

Temtem currently has 5 live Twitch viewers; no comparable data is tracked for Rem Survival.

YouTube subscribers

Rem Survival
Temtem
6.6kUp 1.1%

Temtem currently has 6,570 YouTube subscribers; no comparable data is tracked for Rem Survival.

How these estimates are made

Rem Survival

Rem Survival is estimated to have 5 – 18 players a day. Around 23k – 60k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Temtem

Temtem is estimated to have 310 – 1k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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