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Head to head

Relow vs Stalzone

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2020 · 7 years ago
December 2022 · 4 years ago

Daily players

No population data
47k – 170k

Estimated players

104Up 2.4%
37.1kDown 4.2%

Available on

  • Windows
  • Windows

Perspectives

Publishers

Player activity

Smoothed estimated players over time.

RelowStalzone

Relow

Average monthly estimated players
MonthEstimated playersChange
September 2026~103Down 1.0%
August 2026~104Up 17%
July 2026~89

Stalzone

Average monthly estimated players
MonthEstimated playersChange
September 2026~39.2kUp 6.7%
August 2026~36.8kUp 85%
July 2026~19.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Relow
0
Stalzone
13.9kDown 22%

Relow currently has 0 peak concurrent Steam players, while Stalzone has 13,920.

Discord members

Relow
292
Stalzone
57.5kUp 5.0%

Stalzone currently has about 197× as many Discord members as Relow — 57,454 vs 292.

Reddit members

Relow
93
Stalzone
3.4kUp 20%

Stalzone currently has about 37× as many subreddit members as Relow — 3,448 vs 93.

YouTube subscribers

Relow
211
Stalzone
3.4kUp 6.8%

Stalzone currently has about 16× as many YouTube subscribers as Relow — 3,440 vs 211.

Twitch viewers

Relow
Stalzone
856Down 59%

Stalzone currently has 856 live Twitch viewers; no comparable data is tracked for Relow.

How these estimates are made

Relow

Relow is showing no measurable concurrent players on Steam. Around 3k – 9k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Stalzone

Stalzone is estimated to have 47k – 170k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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