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Head to head

Reinforced Hearts vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
June 2018 · 8 years ago

Daily players

No population data
2k – 6k

Estimated players

6Up 7.1%
38.4kDown 4.2%

Available on

  • Windows
  • PlayStation
  • Windows
  • Xbox

Perspectives

Developers

Player activity

Smoothed estimated players over time.

Reinforced HeartsThe Crew 2

Reinforced Hearts

Average monthly estimated players
MonthEstimated playersChange
August 2026~6
July 2026~6

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
August 2026~39kUp 7.9%
July 2026~36.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Reinforced Hearts
22
The Crew 2
102k

The Crew 2 currently has about 4635× as many Discord members as Reinforced Hearts — 101,977 vs 22.

Steam concurrent players

Reinforced Hearts
The Crew 2
520Down 6.6%

The Crew 2 currently has 520 peak concurrent Steam players; no comparable data is tracked for Reinforced Hearts.

Reddit members

Reinforced Hearts
The Crew 2
21.9k

The Crew 2 currently has 21,899 subreddit members; no comparable data is tracked for Reinforced Hearts.

Twitch viewers

Reinforced Hearts
The Crew 2
19Down 5.0%

The Crew 2 currently has 19 live Twitch viewers; no comparable data is tracked for Reinforced Hearts.

How these estimates are made

Reinforced Hearts

Reinforced Hearts is estimated to have 0 – 30 players a day. Around 88 – 13k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Crew 2

The Crew 2 is estimated to have 2k – 6k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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