Head to head
ReHack vs Warframe
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
ReHack
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~5 | Down 17% |
| October 2026 | ~6 | Up 20% |
| September 2026 | ~5 | |
| August 2026 | ~5 | |
| July 2026 | ~5 | — |
Warframe
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~448.4k | Up 3.4% |
| October 2026 | ~433.5k | Up 1.9% |
| September 2026 | ~425.6k | Up 1.0% |
| August 2026 | ~421.2k | Up 0.4% |
| July 2026 | ~419.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- ReHack
- 0
- Warframe
- 85.2kUp 11%
ReHack currently has 0 peak concurrent Steam players, while Warframe has 85,204.
Discord members
- ReHack
- —
- Warframe
- 390.8kUp 1.3%
Warframe currently has 390,827 Discord members; no comparable data is tracked for ReHack.
Reddit members
- ReHack
- —
- Warframe
- 1mUp 0.8%
Warframe currently has 1,039,067 subreddit members; no comparable data is tracked for ReHack.
Twitch viewers
- ReHack
- —
- Warframe
- 3.8kDown 32%
Warframe currently has 3,822 live Twitch viewers; no comparable data is tracked for ReHack.
YouTube subscribers
- ReHack
- —
- Warframe
- 968kUp 0.2%
Warframe currently has 968,000 YouTube subscribers; no comparable data is tracked for ReHack.
How these estimates are made
ReHack
ReHack is showing no measurable concurrent players on Steam. Around 2k – 6k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Warframe
Warframe is estimated to have 210k – 750k players a day. Around 7m – 18m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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