Head to head
Refight: The Last Warship vs Tom Clancy's The Division
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Windows
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Refight: The Last Warship
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~32 | |
| September 2026 | ~32 | |
| August 2026 | ~32 | Up 19% |
| July 2026 | ~27 | — |
Tom Clancy's The Division
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~53.2k | Up 0.7% |
| September 2026 | ~52.8k | Up 0.7% |
| August 2026 | ~52.5k | Up 0.2% |
| July 2026 | ~52.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Refight: The Last Warship
- —
- Tom Clancy's The Division
- 1.1kUp 108%
Tom Clancy's The Division currently has 1,080 peak concurrent Steam players; no comparable data is tracked for Refight: The Last Warship.
Reddit members
- Refight: The Last Warship
- —
- Tom Clancy's The Division
- 428.1kUp 0.3%
Tom Clancy's The Division currently has 428,086 subreddit members; no comparable data is tracked for Refight: The Last Warship.
Twitch viewers
- Refight: The Last Warship
- —
- Tom Clancy's The Division
- 59Down 19%
Tom Clancy's The Division currently has 59 live Twitch viewers; no comparable data is tracked for Refight: The Last Warship.
How these estimates are made
Refight: The Last Warship
Refight: The Last Warship is showing no measurable concurrent players on Steam. Around 11k – 27k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Tom Clancy's The Division
Tom Clancy's The Division is estimated to have 4k – 14k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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