Head to head
Refight: The Last Warship vs The Crew 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- PlayStation
- Windows
- Xbox
Player activity
Smoothed estimated players over time.
Refight: The Last Warship
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~32 | |
| August 2026 | ~32 | Up 19% |
| July 2026 | ~27 | — |
The Crew 2
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~38.6k | Up 1.1% |
| August 2026 | ~38.2k | Up 5.6% |
| July 2026 | ~36.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Refight: The Last Warship
- —
- The Crew 2
- 689Up 28%
The Crew 2 currently has 689 peak concurrent Steam players; no comparable data is tracked for Refight: The Last Warship.
Discord members
- Refight: The Last Warship
- —
- The Crew 2
- 101.8kDown 0.2%
The Crew 2 currently has 101,789 Discord members; no comparable data is tracked for Refight: The Last Warship.
Reddit members
- Refight: The Last Warship
- —
- The Crew 2
- 22kUp 0.3%
The Crew 2 currently has 21,980 subreddit members; no comparable data is tracked for Refight: The Last Warship.
Twitch viewers
- Refight: The Last Warship
- —
- The Crew 2
- 11Down 74%
The Crew 2 currently has 11 live Twitch viewers; no comparable data is tracked for Refight: The Last Warship.
How these estimates are made
Refight: The Last Warship
Refight: The Last Warship is showing no measurable concurrent players on Steam. Around 11k – 27k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Crew 2
The Crew 2 is estimated to have 2k – 6k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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