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Head to head

Redmoon vs The Cycle: Frontier

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 1999 · 27 years ago
June 2022 · 4 years ago

Daily players

3 – 2k
3 – 9

Estimated players

58
35.2kDown 1.2%

Available on

  • Windows
  • Windows

Publishers

Player activity

Smoothed estimated players over time.

RedmoonThe Cycle: Frontier

Redmoon

Average monthly estimated players
MonthEstimated playersChange
September 2026~59Down 1.7%
August 2026~60Up 1.7%
July 2026~59

The Cycle: Frontier

Average monthly estimated players
MonthEstimated playersChange
September 2026~36.8kDown 0.6%
August 2026~37k
July 2026~37k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Redmoon
0
The Cycle: Frontier
109Down 83%

Redmoon currently has 0 live Twitch viewers, while The Cycle: Frontier has 109.

YouTube subscribers

Redmoon
581
The Cycle: Frontier
17.3k

The Cycle: Frontier currently has about 30× as many YouTube subscribers as Redmoon — 17,300 vs 581.

Steam concurrent players

Redmoon
The Cycle: Frontier
1

The Cycle: Frontier currently has 1 peak concurrent Steam players; no comparable data is tracked for Redmoon.

Discord members

Redmoon
The Cycle: Frontier
106.6kDown 0.6%

The Cycle: Frontier currently has 106,597 Discord members; no comparable data is tracked for Redmoon.

Reddit members

Redmoon
The Cycle: Frontier
17.7k

The Cycle: Frontier currently has 17,673 subreddit members; no comparable data is tracked for Redmoon.

How these estimates are made

Redmoon

Redmoon is estimated to have 3 – 2k players a day. Around 2k – 200k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Cycle: Frontier

The Cycle: Frontier is estimated to have 3 – 9 players a day. Around 720k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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