Head to head
Redline Royale vs SpiritVale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Redline Royale
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | — | — |
| August 2026 | — | — |
| July 2026 | — | — |
SpiritVale
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~28.8k | Down 6.2% |
| August 2026 | ~30.7k | Up 24% |
| July 2026 | ~24.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Redline Royale
- —
- SpiritVale
- 5.7kDown 61%
SpiritVale currently has 5,701 peak concurrent Steam players; no comparable data is tracked for Redline Royale.
Discord members
- Redline Royale
- —
- SpiritVale
- 66.5kDown 1.1%
SpiritVale currently has 66,550 Discord members; no comparable data is tracked for Redline Royale.
Reddit members
- Redline Royale
- —
- SpiritVale
- 3.5kUp 4.5%
SpiritVale currently has 3,495 subreddit members; no comparable data is tracked for Redline Royale.
Twitch viewers
- Redline Royale
- —
- SpiritVale
- 29Down 82%
SpiritVale currently has 29 live Twitch viewers; no comparable data is tracked for Redline Royale.
YouTube subscribers
- Redline Royale
- —
- SpiritVale
- 5kUp 5.2%
SpiritVale currently has 5,030 YouTube subscribers; no comparable data is tracked for Redline Royale.
How these estimates are made
Redline Royale
Redline Royale is showing no measurable concurrent players on Steam. Around 200 – 510 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
SpiritVale
SpiritVale is estimated to have 14k – 50k players a day. Around 120k – 290k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


