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Head to head

Reborn vs Stalzone

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2022 · 4 years ago
December 2022 · 4 years ago

Daily players

No population data
45k – 160k

Estimated players

210Down 0.6%
40.9kDown 4.6%

Available on

  • Windows

Platforms

Developers

Publishers

Player activity

Smoothed estimated players over time.

RebornStalzone

Reborn

Average monthly estimated players
MonthEstimated playersChange
September 2026~209Down 0.9%
August 2026~211Up 14%
July 2026~185

Stalzone

Average monthly estimated players
MonthEstimated playersChange
September 2026~40.2kUp 9.2%
August 2026~36.8kUp 85%
July 2026~19.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Reborn
0
Stalzone
19.6kUp 12%

Reborn currently has 0 peak concurrent Steam players, while Stalzone has 19,634.

Discord members

Reborn
579Down 0.9%
Stalzone
57.2kUp 6.0%

Stalzone currently has about 99× as many Discord members as Reborn — 57,170 vs 579.

YouTube subscribers

Reborn
406Down 0.5%
Stalzone
3.4kUp 7.5%

Stalzone currently has about 8.4× as many YouTube subscribers as Reborn — 3,420 vs 406.

Reddit members

Reborn
Stalzone
3.4kUp 23%

Stalzone currently has 3,359 subreddit members; no comparable data is tracked for Reborn.

Twitch viewers

Reborn
Stalzone
3.1kUp 156%

Stalzone currently has 3,132 live Twitch viewers; no comparable data is tracked for Reborn.

How these estimates are made

Reborn

Reborn is showing no measurable concurrent players on Steam. Around 4k – 10k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Stalzone

Stalzone is estimated to have 45k – 160k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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