Rappelz VS Ingress

Compare Rappelz and Ingress side by side. See how they compare in terms of player count, popularity, active users, and community size.


Game status

Active

The Rappelz game status is active.

Active

The Ingress game status is active.

Estimated daily players

Estimated Daily Players

~5 thousand

We estimate that Rappelz has currently around 5k players daily.

Rappelz is an MMORPG released in 2006, which has maintained a niche player base over the years. Its open-world RPG elements and persistent world contribute to its longevity, although it has declined from its peak. The lack of major publishers or developers listed suggests limited marketing and updates, but it still retains a small, dedicated community.

Estimated Daily Players

~20 thousand

We estimate that Ingress has currently around 20k players daily.

Ingress, developed by Niantic and originally supported by Google, was a highly influential AR mobile game released in 2013. While it was extremely innovative and had a strong global community at launch, its player base has significantly declined after the launch of Pokémon GO (also by Niantic) and competing mobile AR titles. The game still maintains a dedicated niche audience, especially for in-person events, but most estimates suggest a current daily active player base under 25,000 globally.

Game age

19 years ago

Rappelz was released on November 2006 and is now 19 years old.

12 years ago

Ingress was released on October 2013 and is now 12 years old.

Platforms

Rappelz runs on 1 platform.

Ingress runs on 2 platforms.

Player perspectives

Developers

Publishers

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