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Head to head

RAM Pressure vs War Thunder

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2020 · 6 years ago
January 2013 · 14 years ago

Daily players

No population data
210k – 730k

Estimated players

113
373.1kUp 3.3%

Available on

  • Windows
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

RAM PressureWar Thunder

RAM Pressure

Average monthly estimated players
MonthEstimated playersChange
October 2026~113
September 2026~113
August 2026~113Up 16%
July 2026~97—

War Thunder

Average monthly estimated players
MonthEstimated playersChange
October 2026~369.6kUp 0.2%
September 2026~368.7kUp 1.8%
August 2026~362.3kUp 0.6%
July 2026~360.3k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

RAM Pressure
0
War Thunder
83.1kUp 27%

RAM Pressure currently has 0 peak concurrent Steam players, while War Thunder has 83,102.

YouTube subscribers

RAM Pressure
143
War Thunder
1.9mUp 0.5%

War Thunder currently has about 13636× as many YouTube subscribers as RAM Pressure — 1,950,000 vs 143.

Reddit members

RAM Pressure
—
War Thunder
568.5kUp 0.5%

War Thunder currently has 568,527 subreddit members; no comparable data is tracked for RAM Pressure.

Twitch viewers

RAM Pressure
—
War Thunder
948Down 54%

War Thunder currently has 948 live Twitch viewers; no comparable data is tracked for RAM Pressure.

How these estimates are made

RAM Pressure

RAM Pressure is showing no measurable concurrent players on Steam. Around 28k – 71k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

War Thunder

War Thunder is estimated to have 210k – 730k players a day. Around 8m – 21m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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