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Head to head

RaiderZ vs World of Tanks

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2012 · 14 years ago
April 2011 · 15 years ago

Daily players

4 – 2k
27k – 97k

Estimated players

64Up 0.2%
176kUp 3.2%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox

Publishers

Player activity

Smoothed estimated players over time.

RaiderZWorld of Tanks

RaiderZ

Average monthly estimated players
MonthEstimated playersChange
September 2026~64
August 2026~64Up 21%
July 2026~53

World of Tanks

Average monthly estimated players
MonthEstimated playersChange
September 2026~170.6kUp 4.6%
August 2026~163.1kUp 16%
July 2026~140.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

RaiderZ
639Up 0.8%
World of Tanks
185.6kUp 0.6%

World of Tanks currently has about 290× as many subreddit members as RaiderZ — 185,556 vs 639.

Twitch viewers

RaiderZ
0
World of Tanks
4.7kDown 77%

RaiderZ currently has 0 live Twitch viewers, while World of Tanks has 4,741.

Steam concurrent players

RaiderZ
World of Tanks
2.5kDown 74%

World of Tanks currently has 2,525 peak concurrent Steam players; no comparable data is tracked for RaiderZ.

Discord members

RaiderZ
World of Tanks
293.5kUp 0.8%

World of Tanks currently has 293,516 Discord members; no comparable data is tracked for RaiderZ.

YouTube subscribers

RaiderZ
World of Tanks
557kUp 0.5%

World of Tanks currently has 557,000 YouTube subscribers; no comparable data is tracked for RaiderZ.

How these estimates are made

RaiderZ

RaiderZ is estimated to have 4 – 2k players a day. Around 5k – 450k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

World of Tanks

World of Tanks is estimated to have 27k – 97k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.