Head to head
Raid: Shadow Legends vs WWII Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- macOS
Categories
Player activity
Smoothed estimated players over time.
Raid: Shadow Legends
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~145.1k | Up 13% |
| July 2026 | ~128.3k | — |
WWII Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~5.7k | Up 11% |
| July 2026 | ~5.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Raid: Shadow Legends
- 957Down 22%
- WWII Online
- 11Down 35%
Raid: Shadow Legends currently has about 87× as many peak concurrent Steam players as WWII Online — 957 vs 11.
Discord members
- Raid: Shadow Legends
- 251.5kUp 0.9%
- WWII Online
- 12.6k
Raid: Shadow Legends currently has about 20× as many Discord members as WWII Online — 251,500 vs 12,597.
Reddit members
- Raid: Shadow Legends
- 414.6kUp 0.4%
- WWII Online
- —
Raid: Shadow Legends currently has 414,616 subreddit members; no comparable data is tracked for WWII Online.
Twitch viewers
- Raid: Shadow Legends
- 134Up 35%
- WWII Online
- 0
Raid: Shadow Legends currently has 134 live Twitch viewers, while WWII Online has 0.
YouTube subscribers
- Raid: Shadow Legends
- 189k
- WWII Online
- 22.2k
Raid: Shadow Legends currently has about 8.5× as many YouTube subscribers as WWII Online — 189,000 vs 22,200.
How these estimates are made
Raid: Shadow Legends
Raid: Shadow Legends is estimated to have 3k – 11k players a day. Around 66k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
WWII Online
WWII Online is estimated to have 48 – 170 players a day. Around 87k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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