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Head to head

Ragnarok Online 2 vs Rise of Kingdoms

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2013 · 13 years ago
September 2018 · 8 years ago

Daily players

10 – 35
80 – 37k

Estimated players

377
48.7kUp 0.2%

Available on

  • Windows
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

Ragnarok Online 2Rise of Kingdoms

Ragnarok Online 2

Average monthly estimated players
MonthEstimated playersChange
August 2026~378Down 0.8%
July 2026~381

Rise of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
August 2026~48.6kUp 0.4%
July 2026~48.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ragnarok Online 2
4Down 78%
Rise of Kingdoms

Ragnarok Online 2 currently has 4 peak concurrent Steam players; no comparable data is tracked for Rise of Kingdoms.

Reddit members

Ragnarok Online 2
529Up 0.2%
Rise of Kingdoms

Ragnarok Online 2 currently has 529 subreddit members; no comparable data is tracked for Rise of Kingdoms.

Twitch viewers

Ragnarok Online 2
Rise of Kingdoms
11

Rise of Kingdoms currently has 11 live Twitch viewers; no comparable data is tracked for Ragnarok Online 2.

YouTube subscribers

Ragnarok Online 2
Rise of Kingdoms
394kUp 1.0%

Rise of Kingdoms currently has 394,000 YouTube subscribers; no comparable data is tracked for Ragnarok Online 2.

How these estimates are made

Ragnarok Online 2

Ragnarok Online 2 is estimated to have 10 – 35 players a day. Around 76k – 190k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rise of Kingdoms

Rise of Kingdoms is estimated to have 80 – 37k players a day. Around 28k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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