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Head to head

Ragnarok M: Eternal Love vs Top Heroes

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2019 · 8 years ago
January 2024 · 3 years ago

Daily players

27 – 12k
1k – 4k

Estimated players

20.4k
60.7kDown 1.0%

Available on

  • Android
  • iOS
  • Windows
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

Ragnarok M: Eternal LoveTop Heroes

Ragnarok M: Eternal Love

Average monthly estimated players
MonthEstimated playersChange
September 2026~20.4k
August 2026~20.4k
July 2026~20.4k

Top Heroes

Average monthly estimated players
MonthEstimated playersChange
September 2026~61.5kUp 1.0%
August 2026~61kUp 20%
July 2026~50.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Ragnarok M: Eternal Love
1Down 50%
Top Heroes
0Down 100%

Ragnarok M: Eternal Love currently has 1 live Twitch viewers, while Top Heroes has 0.

YouTube subscribers

Ragnarok M: Eternal Love
197k
Top Heroes

Ragnarok M: Eternal Love currently has 197,000 YouTube subscribers; no comparable data is tracked for Top Heroes.

Steam concurrent players

Ragnarok M: Eternal Love
Top Heroes
431Up 7.2%

Top Heroes currently has 431 peak concurrent Steam players; no comparable data is tracked for Ragnarok M: Eternal Love.

Discord members

Ragnarok M: Eternal Love
Top Heroes
273.8kUp 0.7%

Top Heroes currently has 273,787 Discord members; no comparable data is tracked for Ragnarok M: Eternal Love.

How these estimates are made

Ragnarok M: Eternal Love

Ragnarok M: Eternal Love is estimated to have 27 – 12k players a day. Around 15k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Top Heroes

Top Heroes is estimated to have 1k – 4k players a day. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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