Head to head
Ragnarok M: Eternal Love vs Snail Simulator
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
- macOS
Perspectives
Player activity
Smoothed estimated players over time.
Ragnarok M: Eternal Love
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~20.4k | |
| September 2026 | ~20.4k | |
| August 2026 | ~20.4k | |
| July 2026 | ~20.4k | — |
Snail Simulator
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.7k | Down 5.7% |
| September 2026 | ~1.8k | Down 2.5% |
| August 2026 | ~1.9k | Up 20% |
| July 2026 | ~1.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Ragnarok M: Eternal Love
- 3
- Snail Simulator
- 0
Ragnarok M: Eternal Love currently has 3 live Twitch viewers, while Snail Simulator has 0.
YouTube subscribers
- Ragnarok M: Eternal Love
- 197k
- Snail Simulator
- 315Up 0.6%
Ragnarok M: Eternal Love currently has about 625× as many YouTube subscribers as Snail Simulator — 197,000 vs 315.
Steam concurrent players
- Ragnarok M: Eternal Love
- —
- Snail Simulator
- 17Down 19%
Snail Simulator currently has 17 peak concurrent Steam players; no comparable data is tracked for Ragnarok M: Eternal Love.
Discord members
- Ragnarok M: Eternal Love
- —
- Snail Simulator
- 4.8kUp 0.7%
Snail Simulator currently has 4,807 Discord members; no comparable data is tracked for Ragnarok M: Eternal Love.
How these estimates are made
Ragnarok M: Eternal Love
Ragnarok M: Eternal Love is estimated to have 27 – 12k players a day. Around 15k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Snail Simulator
Snail Simulator is estimated to have 45 – 160 players a day. Around 43k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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