Head to head
Rage Multiplayer vs World of Warships
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Rage Multiplayer
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~11k | Down 0.9% |
| July 2026 | ~11.1k | — |
World of Warships
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~90.9k | Down 0.2% |
| July 2026 | ~91k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Rage Multiplayer
- 45.4kDown 0.6%
- World of Warships
- 215kUp 0.8%
World of Warships currently has about 4.7× as many Discord members as Rage Multiplayer — 215,004 vs 45,425.
YouTube subscribers
- Rage Multiplayer
- 3.4kUp 0.3%
- World of Warships
- —
Rage Multiplayer currently has 3,410 YouTube subscribers; no comparable data is tracked for World of Warships.
Steam concurrent players
- Rage Multiplayer
- —
- World of Warships
- 9.3kDown 8.3%
World of Warships currently has 9,335 peak concurrent Steam players; no comparable data is tracked for Rage Multiplayer.
Reddit members
- Rage Multiplayer
- —
- World of Warships
- 152.8kUp 0.4%
World of Warships currently has 152,822 subreddit members; no comparable data is tracked for Rage Multiplayer.
Twitch viewers
- Rage Multiplayer
- —
- World of Warships
- 1.2kDown 45%
World of Warships currently has 1,236 live Twitch viewers; no comparable data is tracked for Rage Multiplayer.
How these estimates are made
Rage Multiplayer
Rage Multiplayer is estimated to have 23 – 11k players a day. Around 10k – 980k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
World of Warships
World of Warships is estimated to have 23k – 82k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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