Head to head
Quantum Knights vs Raid: Shadow Legends
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Quantum Knights
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~91 | |
| July 2026 | ~91 | — |
Raid: Shadow Legends
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~145.5k | Up 13% |
| July 2026 | ~128.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Quantum Knights
- 907
- Raid: Shadow Legends
- 189k
Raid: Shadow Legends currently has about 208× as many YouTube subscribers as Quantum Knights — 189,000 vs 907.
Steam concurrent players
- Quantum Knights
- —
- Raid: Shadow Legends
- 1.2kUp 2.0%
Raid: Shadow Legends currently has 1,216 peak concurrent Steam players; no comparable data is tracked for Quantum Knights.
Discord members
- Quantum Knights
- —
- Raid: Shadow Legends
- 250.2kUp 0.1%
Raid: Shadow Legends currently has 250,195 Discord members; no comparable data is tracked for Quantum Knights.
Reddit members
- Quantum Knights
- —
- Raid: Shadow Legends
- 413.9k
Raid: Shadow Legends currently has 413,880 subreddit members; no comparable data is tracked for Quantum Knights.
Twitch viewers
- Quantum Knights
- —
- Raid: Shadow Legends
- 485Up 18%
Raid: Shadow Legends currently has 485 live Twitch viewers; no comparable data is tracked for Quantum Knights.
How these estimates are made
Quantum Knights
Quantum Knights is estimated to have 4 – 2k players a day. Around 3k – 260k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Raid: Shadow Legends
Raid: Shadow Legends is estimated to have 3k – 11k players a day. Around 66k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


