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Head to head

Qbike vs Stalzone

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2017 · 9 years ago
December 2022 · 4 years ago

Daily players

No population data
45k – 160k

Estimated players

1.9kDown 6.1%
37.3kUp 5.0%

Available on

  • Windows
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

QbikeStalzone

Qbike

Average monthly estimated players
MonthEstimated playersChange
August 2026~2kDown 2.5%
July 2026~2.1k

Stalzone

Average monthly estimated players
MonthEstimated playersChange
August 2026~36.5kUp 84%
July 2026~19.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Qbike
0
Stalzone
19.4kDown 3.5%

Qbike currently has 0 peak concurrent Steam players, while Stalzone has 19,350.

Discord members

Qbike
7k
Stalzone
55.1kUp 1.4%

Stalzone currently has about 7.9× as many Discord members as Qbike — 55,090 vs 6,997.

Reddit members

Qbike
Stalzone
2.9kDown 84%

Stalzone currently has 2,892 subreddit members; no comparable data is tracked for Qbike.

Twitch viewers

Qbike
Stalzone
921Down 70%

Stalzone currently has 921 live Twitch viewers; no comparable data is tracked for Qbike.

YouTube subscribers

Qbike
Stalzone
3.2kUp 1.3%

Stalzone currently has 3,220 YouTube subscribers; no comparable data is tracked for Qbike.

How these estimates are made

Qbike

Qbike is showing no measurable concurrent players on Steam. Around 3k – 7k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Stalzone

Stalzone is estimated to have 45k – 160k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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