Head to head
Pyxole vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Pyxole
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~2 | |
| July 2026 | ~2 | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~220.9k | Up 1.3% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Pyxole
- 6
- VRChat
- 411.9kUp 0.3%
VRChat currently has about 68654× as many Discord members as Pyxole — 411,925 vs 6.
YouTube subscribers
- Pyxole
- 2
- VRChat
- 127k
VRChat currently has about 63500× as many YouTube subscribers as Pyxole — 127,000 vs 2.
Steam concurrent players
- Pyxole
- —
- VRChat
- 50.8kDown 9.1%
VRChat currently has 50,766 peak concurrent Steam players; no comparable data is tracked for Pyxole.
Reddit members
- Pyxole
- —
- VRChat
- 238.1kUp 0.2%
VRChat currently has 238,082 subreddit members; no comparable data is tracked for Pyxole.
Twitch viewers
- Pyxole
- —
- VRChat
- 7.2kDown 4.8%
VRChat currently has 7,150 live Twitch viewers; no comparable data is tracked for Pyxole.
How these estimates are made
Pyxole
Pyxole is estimated to have 0 – 19 players a day. Around 48 – 8k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
VRChat
VRChat is estimated to have 160k – 550k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


